Game on. Invest in the future.

Game on.
Invest in the future.

There are 2.7 billion active gamers in the world.

More than Netflix subscriptions and active Apple devices1.

 

Invest in a global phenomenon

The video game industry is disrupting traditional sports and media and experiencing a period of transformative growth, which is accelerating in the COVID-19 world.

REACH

Competitive video gaming audiencesare expected to reach 646 million people globally in 2023, driven in part by rising population of digital natives3.

GROWTH

eSports revenue growth has increased on average 28% yearly since 20153.

TRANSFORMATION

eSports reflect the convergence of entertainment, video gaming, sports, and media businesses. With an active, engaged and relatively young demographic, the stage is set for sustainable long-term growth.

Consumer Demand

Social ecosystem around video gaming illustrates demand for online interactive entertainment.

Cord Cutting

Content is increasingly being consumed through online platforms.

Demographics

The average age of eSports enthusiasts is under 30.

ESPO | VanEck Vectors Video Gaming and eSports ETF

ESPO offers exposure to a diversified basket of video gaming and eSports stocks.

Targeted

Index captures the largest companies that generate at least 50% of their revenues from video gaming and eSports.

Power Players

Targeted index allows for high relative exposures to pure-play companies driving transformation in the industry, with top 10 names comprising over 60% of the portfolio weight.

Exposure

May offer portfolio diversification away from technology giants like Apple, Google, and Microsoft through targeted and pure-play exposure.

1. Number of Netflix paid streaming subscribers worldwide 2011-2020, A. Watson, 17 July 2020; Apple hits 1.5 billion active devices with ~80% of recent iPhones and iPads running iOS 13, M. Potuck, 28 January 2020; The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020; The Market Will Surpass $200 Billion by 2023, T. Wijman 8 May 2020.
2. Including all ways of watching esports: streaming, television, live events etc.
3. Newzoo Global Esports Market Report, 2020.
4. Newzoo Global Esports Market Report, 2017, 2018, 2019, 2020.

This is general advice only and not personal financial advice. It does not take into account any person's individual objectives, financial situation or needs. Read the PDS and speak to a financial adviser to consider if ESPO is appropriate for your circumstances. The PDS is available here.